Saturday 9 June 2012

Covenant Weapons


Covenant Weapons




Plasma Pistol



The plasma pistol fires single shots and as all plasma weapons, tends to be more damaging against shielding. However the party piece of this weapon is the overcharge feature which will annihilate all of a targets shield in one hit. Very handy if used in conjunction with a DMR or Pistol for example.


Plasma Rifle




This is the standard automatic rifle for the convenant, and does very well versus shields. Has a tendency to overheat with sustained fire.


Plasma Repeater





The plasma repeater is an advanced version of the plasma rifle with a far superior rate of fire. The shots do slightly less damage than the standard plasma rifle. Constantly firing the weapon causes it to fire more slowly, in which case the user needs to vent the heat out to resume full rate of fire.



Needler




A favoured side arm, whilst individual shard 'needles' are relatively weak, after several needles hit a target a super-combination of the shards results in a pink explosion, killing the victim and damaging nearby enemies.



Needle Rifle






Similar to the needler, the shards sport a similar super-combine effect. However more akin to the designated marksman rifle in that the needle rifle is intended for mid-range targets and as such supports head shot capability. Note that individual shots tend to be weaker compared to individual DMR shot when stripping enemy shielding. But up close, just hold down the trigger for semi-automatic action.



Focus Rifle




Somewhat akin to a sniper rifle but more so to the Halo 2 sentinel beam. This weapon can shoot a beam across the map. Continuous tracking of the target is needed for a kill. And there is no instant kill or headshot capability.


Concussion Rifle






The Concussion Rifle is more akin to the Halo 3 brute shot. A grenade launcher type that shoots explosive plasma. Firing 6 shots that can blast an opponent off course is quite handy.


Energy Sword



This one hit kill slicer is still as deadly as ever. Once the reticle turns red (when within range) you will lunge through the air and kill the opponent in one go. However if take care if they have a shotgun, as you will die mid lunge.



Gravity Hammer




The brute gravity hammer causes infantry, vehicles, rockets and grenades to fly off course. It also sports a small lunge feature. Generally killing in one smash.


Fuel Rod Gun




The fuel rod gun is an anti vehicle weapon that does extremely well against infantry too. 5 shots allow the user to fill the surrounding area in a deadly hail of large explosive plasma bolts. Caution is required when using this weapon. No lock on feature included.



Plasma Launcher




The plasma launcher is an anti vehicle weapon that can be used against infantry too. With 4 shots per salvo this weapon allows the user to fill the surrounding area in a deadly hail of  explosive plasma bolts. Each shot can lock on to a person or vehicle. Requires time to charge each shot.

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