List of changes:
- Battle Rifle is back - and its been given a new scope.
- Overhauled sounds - all the new sounds have been recorded from scratch to get the exact perfect sounds in-game.
Hud Changes
- 3 different grenade types - currently there are three 0's for grenade slots. Each one able to hold three grenades, 9 in total? will have to see if that changes.
- Halo 3-style Radar - radar seems to have the up an down elevation arrows, and what looks like an arrow at the edge of the radar to reveal distant enemies beyond the nearby range. Team mates appear GREEN, enemies appear RED.
- Damage Direction Arrows - looking pretty interesting.
- Secondary Weapon - displayed on left hand side.
- Armour ability - (Jetpack) displayed on left hand side.
- Lighter Kill Text - much more transparent and not solid blue as Halo 3 was. So no more ridiculous text blocking up half the screen.
- NO beta - halo 4 won't have a public beta. As confirmed by 343industries. So beware of beta key fraudsters.
- New items to spend Credits on - which won't be limited to just armour. Maybe a perk system? although this is not in-keeping with Halo.
- Additional medals scoring system (game type?) - notice (in the Vidoc) that next to the medals earned are a number and the score of a BR slayer game was upward of 300 which is way too high. This appears to be an additional variant of team score. Obviously this will not replace traditional kill-scoring paradigm but rather introduce a new feature for certain game types.
Halo 4 is still in development, so some of these items may change or not happen at all, please bear that in mind when considering this post.
Well that's all we have so far, look out for more details soon.
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